


They then have to stop moving so they can listen for the prey, to make sure they are still heading in the right direction. Prey Investigate Stabfellows Map Treasure Hunt Quest. To a spider, every step it takes makes noise. "It’s a bit like when you are in a room with people chatting," said Jeanson. But the steps of hundreds of spiders converging on a struggling insect also sent vibrations through the web’s fibers, and muddied the sounds of a trapped meal. As each spider sensed vibrations from the prey, they started walking. The models revealed that while the prey vibrations might trigger the initial movement, it was the vibrations made by the spider colony that enabled the predators to coordinate their attack. However, that didn't explain the colony’s coordinated movements.įor that, scientists needed a computer model. (Image credit: Raphaël Jeanson/CNRS) (opens in new tab)īy luring the spiders with a dead fly glued to the end of a vibration generator, the researchers showed that hunting behavior was, in fact, triggered by the struggling of helpless prey. Stay tuned for more about this in a future update.An Anelosimus eximius colony in French Guyana. Locked in a geographic prison with Shu Han to the south and Fjerda to the north, East Ravka’s only lifeline is West Ravka. Home to the royal palaces and the former Grisha seat of power, the Little Palace. E East Ravka The portion of Ravka that lies east of the Fold. They will obviously stay there and the old in game assets will be added again.Īlso, I am thinking of actually letting a real artist (or multiple artists) redraw all the images and maps. A valley in Southern Ravka along the Shu border. They will require more adjustments, so please let me know if you have trouble with one of the images so I can improve the resemblance or the visibility.įor those that are part of the discord, you may have noticed that I also changed the icons there and added the animations on this page as stickers. They are not of the highest quality and I hope the website was still usable.īut not to let the work go to waste, I've now added a new button next to the light/dark mode where you can switch between the in game assets and the hand drawn images! There are all manner of birds and beasts to kill and skin, and even some Legendary Animals and Legendary Fish to track down, and if you use the right weapons and the right methods, you can earn some serious dollar. In total there were 809 images that had to be remade. But I actually only started to work on all the images February this year. The idea for this "joke" was already on my mind last year. I think, with these hand drawn pictures, I have now a possible solution in case I am asked to remove the assets. About what I could do, if SQUARE ENIX were to ask me to remove all extracted game assets. I have been thinking about this for a while. HOWEVER, it is also now a "fall back" in case an enforcement of the mentioned TOS actually would come to pass. Take the Deep Storage elevator from the main floor to reach the location and you'll find Zachary West's body. Yesterday's change of all the graphical elements of the website was obviously an April Fools' Joke~ Known as the Hordinbaffle Flagdastreous Map, it can be found in the Arboretum, which is near the airlock on the first floor.
